Dev Journal: Finding One’s Voice

It’s been about a month since my last public dev journal, when I broke the news that Project Voice had hit a wall on the concept stage, but that I was finally really getting things rolling with it. Then a couple weeks ago I dropped a whole bunch of behind the scenes commentary about the process I’ve been going through on my supporters with the supporter-exclusive dev journal. At that point I was just about done with the writing for the project, and the last two weeks have been turning more to focus on the audio side of things, both for recording lines and exploring how to turn those recordings into actual game assets.

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Dev Journal: Vision and Enlightenment

Well, I ended up putting this one off for a while, and now I’ve suddenly got a lot to talk about.

First thing, the results are in from my recent survey! It looks like both Project Matchmaker and Project Wild One are seen pretty favorably overall, but Project Wild One was the clear winner between the two. I’ll take a minute to go over some of the details.

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Matchmaker, and a Survey!

First of all, if you haven’t had the chance to play Project Matchmaker v0.02 yet, it is now available to the public! You can grab it from the menu on the left (or maybe above on mobile?) and you can get all the info on what’s going on with this update over here. Once you’ve played the new update, and hopefully have played Project Wild One as well, I’d like to get your opinion! I’ve made a short survey you can fill out through the link below. Now, I’m going to give some context, but the important thing to me is to know how you personally feel about these projects, so you’re welcome, maybe even encouraged, to fill it out before reading on.

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Project Matchmaker v0.02: Some Small Resolution

The first prototype for this game was sort of a teaser more than anything. The game looked very bland, you got some character development, then it stopped just short of the actual sex. Boo! Well, with this update we can finally finish that scene, including three completely different versions of the sex scene depending on what kind of anatomy these newlyweds have had hidden away. Speaking of which, the art has been expanded with a couple states of undress to let you see what all they’ve got going on!

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Dev Journal: Not Quite Matching

Working on Project Wild One has had a lot of weird implications for coming back to Project Matchmaker. For one, it made me a little embarrassed to have released something so unappealing to look at… implying that now that I’ve gone and made PWO look halfway decent, I’ve accidentally raised the bar for myself and now I feel like PMM needs to match it. I’ve always believed the content comes first, but it’s true that the packaging, the GUI and all that, can do a lot to “set the mood” and alter your emotional impression, so it’s probably true that I should at least strive not to hinder myself overmuch in that regard. Unfortunately, this game’s themes might actually be more demanding, style-wise…

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MVOL v1.01: Short and Sweet

One month ago, Project Wild One finally released v0.01 to supporters, and I was frustrated that it had taken so long when I had pledged to shift to a “one to two month” development cycle during this stage of my career. I wanted to put out new updates every one to two months, and so far it had only been two months or more. So I set myself a deadline to get at least a small release done in no more than one month, and today I’m following through on that with MVOL v1.01 shipping to supporters… under the definition of a month as 30 days.

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How do I play MVOL in 2021? (And other Flash games??)

I’ve been getting this question on the Discord every day, so let’s clear this up as well as we can. The short version is: You can still download the SWF file in the tabs to the left from the MVOL Download page, and right under that link is a link to a standalone Flash Projector program from Adobe that still works 100% in my experience. Right under that link is a download for the Android version, which should continue working for some time. Also in the tabs to the left is the HTML5 version of MVOL, which should work on just about any browser, even mobile, for the foreseeable future. You can probably play most other Flash games using that projector I keep linked there. However, be careful where you download from! They shut Flash down because it lets people do sleazy things to your computer and they gave up finding ways to stop that happening. Various groups are working on replacements for Flash that will let us continue playing these games in the long term. A lot of people out there are passionate about these games and want them to be around forever, so if you’re worried too, go find them and support them or help out however you can.

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